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The Script
From
the black and white Alice Comedies to Snow White and the
Seven Dwarfs, right up to the modern computer animated features
of today, the magic of Disney Animation has touched us all.
This is your chance to discover the history and birth of
animated, relive your favourite feature film moments, see
the creation of a classic character and draw on your imagination
by trying your hand at a host of interactive animation experiments,
in a magical journey through the art and artistry of Disney’s
animation legacy.
Production Guide

From
Disney Bros. Plaza, the towering Sorcerer’s Hat from
Walt Disney’s Fantasia (1940) draws you towards a
new rendition of the Disney Animation Building. This simple
and discreetly whimsical, curving, yellow building, with
red and blue details and stylish metallic elements, gives
away very little of the secrets and experiences to be found
within. Surrounding the Sorcerer’s Hat are 12 bronze
Disney character statues, depicting loveable animation creations
from across the ages, whilst the walls of the outside queue
area feature giant sketches of other famous characters.
Since the grand opening of the original Disney Brothers
Cartoon Studio in 1923, the magic, spirit and history of
Animation has been the backbone and blood of Disney, and
you’re about to be given a unique insight into the
creation of the legacy...
Pre-Show (Art of Animation)
Subtle
lighting, plush carpets and elegant furnishings welcome
you to the first room of the animation tour, where a series
of unique exhibits and interactive displays trace the creation,
history and development of animation right up to the initial
golden age of Walt Disney. From early cave paintings to
the Magic Lantern, the classic Zoetrope and far beyond,
the milestones of animation are all right here, many of
which can be operated by guests to allow you to fully experience
the early magic of the “persistence of vision”
technique. This fascinating room also allows you to stand
in the shadow of one of only two remaining original Multi-Plane
cameras in the world. This remarkable Disney Studios invention
from the 1930s allowed for different animation cells to
be photographed at varying distances, creating immersive
animated worlds such as those seen in Bambi, Peter Pan and
The Little Mermaid.
Before
the doors to the Disney Classics Theatre open, you’re
invited to gather in the centre of the room in front of
the three large screens for a short video presentation featuring
Walt Disney paying tribute to the European pioneers of animation
before Roy Disney takes over to underline the importance
of history to animated films. This film is presented in
English, with subtitles in six European languages (English,
French, German, Dutch, Spanish and Italian).
Disney Classics Theatre
Get
yourself comfy in one of the 225 seats in this exclusive
Hollywood-style private screening room, and prepare to take
a journey through an animated timeline of Disney classics.
The magic, the romance, the adventure and the tragedy of
the classics are presented with arrangements of clips from
all the favourites, from Aladdin to Pinocchio and many,
many more. An accompanying soundtrack of classic Disney
movie music makes this a funny, moving and poignant reminder
of the magic of Disney.
Drawn To Animation
Your
tour continues in the next room, which features a similar
theatre arrangement, but this time facing towards an elevated
animator’s desk, with countless toys, gadgets, books
and mementos covering the shelves and cupboards of the “office”.
Once everyone’s neat and pretty, then it’s on
with the show! The animator on stage begins to detail the
creative processes for an animated film, before enlisting
the help of Mushu, the little red dragon from Mulan, to
describe the character development process.. A surreal conversation
begins between the character and the artist, presented live
in French, with headsets offering guests the possibility
of simultaneous translation in either English, German, Dutch,
Spanish or Italian.
Since
Mushu continues to deny that he is an animated character,
the artist calls on the help of Chris Sanders, one of Mushu’s
creators and a key figure in Disney Feature Animation, who
appears on the video screen above him. In just a few moments,
Chris gives Mushu an uncompromising look through his creation
and development, showing unused concepts of a green, two-headed
dragon, amongst others! Tom Bancroft, one of Disney's character
animators, then appears on the screen, and illustrates that
a great amount of painstaking research through ancient Chinese
folklore and paintings went into the creation of the little
animated dragon.
With
Mushu happy and proud to be the ‘descendant’
of such noble ancestors, the tour moves ahead with the next
step of the animation process: bringing the characters to
life. Video clips show the animation process in action,
with Disney animators acting out movements and facial expressions
before applying them to their drawings. Pam Coats, the producer
of Mulan, then appears on the screen, surrounded by her
creative team from the movie who Mushu recognises right
away, jumping from one screen to another to greet them.
On stage, the animator ends the presentation by offering
guests a tantalising glimpse of a forthcoming Disney feature,
with a particular emphasis on the new characters involved.
Meanwhile, Mushu cannot help himself from imagining how
he could one day be the star of Snow White and the Seven
Mushus or, better yet, The Mushu of Notre-Dame! As he continues
dreaming, you’re free to leave the auditorium and
enter the final stage of the tour...
Interactive Animation Adventure (Post-Show)
The
vast final room, with curving walls and elegant, colourful
decoration, presents an interactive exhibition where you
can discover more artefacts and artwork from the Disney
vault or try your hand at one of six unique “animation
station” activities. The first station, “Building
Character” lets you mix and match different characters’
expressions together to create the perfect face for the
scene. “Colourful Characters”, on the other
hand, lets you give life to a character sketch by adding
a splash of colour – without ever needing to lift
a paintbrush! Kronk from The Emporer’s New Groove
guides you through the computerised process, before placing
your character on a finished background with surprising
results!
A
key part of the animation process is the creation of sound,
since everything must be created entirely from scratch.
Pumba from The Lion King has set out to find some fresh
talent with his interactive sound effects station, “Sound
Tracks”, which allows you to add your own custom sound
effects to a classic Disney scene. Next, you can complete
your sound mixing orientation by giving evil Ursula from
The Little Mermaid your voice at “Speak For Yourself”.
These special mini sound booths let you lend your own voice
to a well-known animated scene or song and play back the
new, remastered version.
The
final two animation stations let you test your drawing skills
with a look at animation history and a character drawing
masterclass. “Draw On Your Imagination” gives
you the chance to create your own spinning Zoetrope “persistence
of vision” animation, with the choice of either colouring
a pre-designed sequence or drawing your own from scratch.
The final activity, and the most rewarding, is the grand
“Animation Academy” with a live presenter guiding
you through the construction of a Disney character sketch.
Take a seat at one of the 16 Mickey desks (complete with
shorts, buttons and feet) and follow the instructions from
your host to create an artistic masterpiece in a matter
of minutes!
Near
the exhibition’s exit doors sits one corner of the
Sorcerer’s Hat, protruding into the room. Step inside
and you can pick up an animated souvenir at the cosy Disney
Animation Gallery boutique.
Production footnotes

The Disney Character statues surrounding the Sorcerer’s
Hat are, from left to right: Genie, Brer Rabbit, Mulan,
Donald Duck, Hercules, Tinkerbell, Mickey Mouse, Tarzan,
Bachus, Mulan, Pinocchio and Dumbo.
The multi-plane camera featured in the Pre-Show is the original
invention that helped win Walt Disney two Oscars for "Flowers
and Trees". The only other multi-plane camera in existence
is at the Disney Studios in Burbank, California.
The different historical inventions found in the pre-show
area of Art of Disney Animation include:
GREEK
URN
The comic strip, a close relative to animation, first
appeared on Greek urns in 500 B.C. A descendent of the
stories told on Greek urns is the Bayeaux tapestry, and
the idea of a storyboard was later adopted by Walt Disney,
who was the first to use them when planning his animated
films.
MAGIC
LANTERN
Invented by Christian Huygens of the Netherlands in 1659
The Magic Lantern was one of the earliest devices used
to project images to an audience in a theatrical setting.
When it was first used, the images conjured were so new,
startling and convincing that some people in the audience
actually fainted at the sight of the 'apparitions'!
THAUMATROPE
John Ayrton Paris, England, 1825
This instrument is one of the simplest and clearest exponents
of the persistence of vision principle. For its first
demonstration, John Ayrton Paris used the Thaumatrope
- a decorative disk in a glass sphere - to make two separate
still images (a bird and a cage) merge into one.
PHENAKISTOSCOPE
Dr. Joseph Plateau, Belgium, 1832
This invention sees a succession of images, such as a
galloping horse, rotating on a disc. When seen in a mirror
through a series of slots, a continuously moving scene
is created. While the Thaumatrope used two static images,
the Phenakistocope could use up to ten.
ZOETROPE
William George Horner, England, 1834
A Zoetrope is made up of a rotating cylinder, and uses
the persistence of vision principle. When spun, the cylinder
reveals a series of still images reflected on a mirror
when viewed through slits in the side.
PRAXINOSCOPE
Emile Reynaud, France, 1877
The Praxinoscope uses 12 small mirrors in a cylinder,
in front of which is placed a strip of paper carrying
twelve drawings. When the cylinder turns on its axis,
the drawings are projected as moving images onto a screen.
History
This was one of the earliest known attractions of the park,
and had been in planning for many years prior to construction
commencing on the park. It was initially meant to be an
updated version of the similar attraction at Disney-MGM
Studios Florida, “The Magic Of Disney Animation”,
which at the time allowed guests to watch real life animators
at work in the Florida Animation Studios. It was hoped that
Walt Disney Feature Animation’s Paris unit would move
to a permanent new home in the resort, and become a part
of the attraction. Unfortunately, disagreements and logistical
problems caused this idea to be scrapped, and the tour eventually
became the “interactive exhibition” experience
it is today. In the years after the start of the new millennium,
Walt Disney Feature Animation began a process of “downsizing”
which ultimately brought about the closure of both the Paris
and Florida animation studios, among others.
“The Magic Of Disney Animation” at Disney-MGM
Studios features the same “Drawn To Animation”
presentation as the Paris attraction along with the “Animation
Academy” and various exhibits from Disney’s
animation archives. It also features character meet ‘n’
greets and culminates with a boutique – the Animation
Gallery.
“Disney Animation” at Disney’s California
Adventure is the grandest and most acclaimed version of
this attraction and opened with the park in 2001. The attraction
takes the form of an indoor entertainment and activity hub
rather than the “tours” seen at the other versions.
The adventure begins in the “Courtyard Gallery”
lobby, a vast room with countless screens and projection
effects surrounding you with iconic scenes from animated
classics. From here, guests can choose their own experience.
“Drawn To Animation” and the “Animation
Academy” are two presentations practically identical
to those seen in Florida and Paris, whilst the “Sorcerer’s
Workshop” is an elaborate, highly-themed interactive
walk-through featuring some of the same activities as the
post-show in Paris plus an immersive “Beast’s
Library” exhibit. The newest addition to the experience
is “Turtle Talk with Crush”, which replaced
the “One Man’s Dream” film in The Animation
Screening Room and uses truly ground-breaking technology
to allow a real-time-rendered voice-activated Crush to interact
with guests in the auditorium.
The feature film preview section of “Drawn To Animation”
changes with each new Walt Disney Feature Animation (or
Pixar Animation Studios) release. The previews are the same
as those seen during the identical presentations at the
animation attractions in Florida and California, with the
video fully dubbed into each of the featured languages.
The Art of Disney Animation building was repainted blue
in early 2007 and an additional planter with high trees
was building in front of it as part of the Toon Studio placemaking
project. Golden statues representing memorable Disney figures,
like Peter Pan, Wendy and Tinker Bell have been iinstalled
on the Sorcerer's Hat.
© WDS Fans
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