More exciting information:
[...]
On the other side of the Esplanade things are shaping up nicely as well, though at strange, cartoony angles. Toon Studios, which will extend out from the Animation Courtyard in Walt Disney Studios Park, incorporates a lot of the wacky props and crazy architecture that come with a gaggle of cartoon characters, but interprets this theme in ways that are sure to set it apart from the neighborhood of Toon Towns.
"It's not quite like a Toon Town," says Cory. "With this endeavor, we're trying to bring about the world of Toons, but interpreting how that world would play out on our studios—on a real-world, working backlot."
"Toon Town is where the Toons live; it's the place they call home," says WDI senior concept designer Jim Shull. "But Toon Studios is where they go to work. This is a place where people and Toons come together to make animated cartoons. So that leads to a very strange mix of architecture and some unusual, fun props."
It also leads to some unusual and fun attractions. When Toon Studios opens in April 2007, it will include ample areas for interaction with characters; enhanced placemaking surrounding Les Tapis Volants: Flying Carpets Over Agrabah; an area themed as Radiator Springs, the town from the yet-to-be-released Disney-Pixar film Cars, and two new rides.
Cars: Radiator Springs Spin Out will put some good Disney spin on a classic theme park attraction—literally. Guests will board one of three types of cars—Lightning McQueen (the film's hero), Sally (Lightning's girlfriend), or Doc Hudson (the old-timer)—and find themselves spinning out of control on a rotating turntable.
"We're going to recreate a moment from the movie in which Doc Hudson, the old champion racecar, teaches Lightning McQueen how to drive in the desert," says Jim.
Once the dust (and stomachs) have settled, guests can move on to Crush's Coaster, which combines classic dark ride elements like black light and intimate show scenes with a spinning, twisting roller coaster. Guests will board onto the backs of the tubular turtle himself and then be transported into the undersea world of Finding Nemo. Everything is slow and easy at first, but once the vehicle reaches the East Australian Current (EAC), things turn gnarly.
"It'll be like Space Mountain underwater—bubbles, ripples, underwater effects everywhere," says Cory. "We're basically filling the room with our underwater equivalent of stars. We'll come up close to kelp and rockwork and undersea characters—and of course we'll be spinning the whole time. And then we burst through this wall of bubbles at the end."
"This ride is all about surprises," says Jim. "It's things you don't expect to see. You don't expect Nemo and Squirt to come up and talk to you and you don't expect to follow them into their world. And you don't expect a ride vehicle that looks like Crush and starts off slow and mellow to all of a sudden go fast and spin and do these roller coaster maneuvers. And we'll never tell you that you're going to spin until you are actually on the ride."
[...]
http://forum.mousekingdom.com/dcboard.p ... full&page=